With the 8th Edition of Warhammer 40,000 looming ever closer, there are a lot of questions from players. Pete Foley, head of the team behind the new edition, and Andy Smilie from the Warhammer Community team, held a live Q&A session. Here’s the main things you need to know!
8TH EDITION LIVE STREAM SUMMARY
Vehicles no longer have armor, they will have toughness and wounds much like monstrous creatures, Vehicles lose stats as they take damage, becoming slower, less accurate and easier to damage further. This was something I was predicting to change. For a long time now, there has been a dependency with how some ‘vehicle type’ models rules worked., with regards to some walkers especially. Age of Sigmar seems to have a good system for high multiple wounds which could be applied to vehicles, and monsters in AoS become weaker as they lose wounds.
Could vehicles get damage results based on how many wounds they have lost? 3 wounds lost is a weapon destroyed, for example?
Everyone can hurt everyone based on strength VS toughness, no more Toughness 8 models being immune to strength 4 weapons and no more AV14 vehicles being immune to anything less than Strength 8. This is an interesting change – no more wraithknights that can’t be damaged by small arms fire! It also means a boltgun can damage a land raider, I suspect this will be dealt with by a rule like boltguns only doing 1 damage, and meltas doing multiple damage. Maybe 3+D3 against vehicles?
Faster games are a focus with simplified rules that still offer tactical flexibility, between 1.5hrs and 2hrs for a full 1500pt game.
This can only be a good change. The game currently is very bloated, and from a tournament perspective, the community is consistently seeing games not reach a natural end. That being said, I know tournament players generally like to be very specific about how they play, more than a standard ‘at-home’ player might, so there will always be a deviation of time taken to play a game as things get tense in a competitive scene.
Ladies and Gentlemen, the Players Pack for The Assault 2017 is now Live!!
Hit the image below to go straight to the pack!
The Assault 2017 is the next chapter of the Black Crusade Narrative Tournament Series hosted by myself, Jarrod.
Black Crusade is an ongoing series of Warhammer 40,000 tournaments, in a narrative-driven style, with games and missions heavily themed.
Utilising big painting and composition scores for an ‘all rounder’ hobby experience!
If you’re keen to come along, sign up here:
Now that we have a date, I'm going to open up sign-ups. This will be a pinned thread.Sign up by commenting below, and…
It’s here. The Menza Open is finally upon us. This is a very exciting release for us, join Jeremy and Shawn as they go through some of the bigger announcements for the upcoming 1350pts, Menza Triboard Format event to be held at the House of War this 29th and 30th of October.
We are very proud and excited to announce the Menza Open! Book it in for the 29th and 30th of October, this event is set to be one of Australia’s biggest events of the year! Click on the above poster to download the player pack and as always, keep an eye on the blog as we release more details in the lead up to the event!
Over the next few weeks you will notice a number of changes across the website as we continue to grow and adapt this resource to our needs. As we build up towards the Menza Open in October you will notice more frequent updates and a wealth of information become available for this pioneering event. Stay tuned for more 😉
PS. If you find something broken feel free to let us know at email@example.com
Long overdue, battle reports are finally here! In this inaugural episode we watch Josh Sven’s greenskin horde take on Shawn’s Grey Knights with Tau allies. This list was first seen at Terracon 2016 and went 4/5, stopped only by second place overall and best general, Ty Swan.
Stay tuned and subscribe to our youtube channel for regular updates, batreps, event reviews, list breakdowns, etc.
So with the final round concluded, the results are all in. Big thanks to House of War for having us, Menza Gaming for putting it together and the players themselves for putting on such an awesome shindig. Special shout out to Josh Diffey for the Terminal which made the day run very smoothly.